In what now seems like a lifetime ago, I was a programmer who used (and was a major advocate of) the Prograph programming language. As you can see in Figure 1, Prograph was a visual programming language. The boxes and lines you see in Figure 1 are not an...
As I have detailed in a previous post, many newly released games don’t work well in Parallels® Desktop. (There are several reasons for this that are all explained in that earlier post.) So, it is a real...
Over its decades-long development, Parallels® Desktop has had many performance enhancements. But as the saying goes, “you can never have too much speed.” So, in this blog post I will show you how to...
The answer is “Probably not…”, but sometimes the answer is “Yes!”
I am frequently asked “will this new game that was released last week run on my Mac using Parallels Desktop?” My...
(Note: this promotion is now over.)
It’s officially time to start preparing for the holidays and focus all your energies on the shopping extravaganza. So, how excited are you for...
“TPM” is not something talked about in the Mac community, so it is not surprising if you don’t know about it. However, that all changed this summer.
In this blog post, I will present a short overview...
As the expression goes, “May you live in interesting times.”
This is such an interesting time to be a Parallels® customer: macOS Monterey release imminent, Windows 11 released on...
We’re very excited to announce Parallels Desktop 17.1 Update, which now fully supports macOS Monterey as a host OS and improves the user experience when running...
Age of Empires, Overwatch and many other games play well.
On an M1 Mac, operating systems in Parallels® Desktop virtual machines must be ARM-based operating systems, and this has led to...
The Parallels Team is excited to bring our users Parallels® Desktop 17 for Mac, packed with powerful new features for both Apple M1 and Intel Chip, ready for Windows 11 and macOS Monterey.
Qualifying users who recently...