ArcGIS Pro on Mac: Parallels Desktop 27 Benchmark Results (2026)
Executive Summary
Benchmark: Running ArcGIS Pro and Professional Windows Graphics Applications on Apple Silicon with Parallels Desktop 27
GIS analysts, engineers, architects, and designers may prefer to work on a Mac, but many of the professional applications they rely on are built for Windows. ArcGIS Pro and other graphics-intensive Windows applications can place heavy demands on the graphics stack, making performance and compatibility especially important when they run in a virtual machine.
Parallels Desktop 27 introduces OpenGL 4.3 support through Apple's Metal framework, giving Windows applications a more capable graphics pipeline on Apple silicon Macs. Internal Parallels benchmarks show measurable performance gains in graphics-intensive workloads, including ArcGIS Pro, along with broader support for professional Windows applications that use OpenGL.
The results in this article are based on internal benchmarking conducted by Parallels using prerelease builds of Parallels Desktop 27.
Among the most significant findings:
| Benchmark | Improvements |
| OpenGL graphics performance | Up to 2.6 times as fast |
| ArcGIS Pro 3D rendering | Up to 35% faster |
| ArcGIS workflow completion | Up to 24% reduction in workflow time |
For ArcGIS Pro users, these gains are noticeable in everyday work. Navigating complex 3D scenes feels more responsive. Large datasets are rendered more quickly. Graphics-intensive operations complete more quickly as the rendering pipeline makes better use of the available GPU resources.
Key Findings
- OpenGL graphics performance improved by up to 2.6x on Macs with Apple M3 chips or later when compared with Parallels Desktop 26.
- ArcGIS Pro 3D rendering completed up to 35% faster using the new graphics architecture.
- Overall ArcGIS workflow time was reduced by up to 24% in Parallels Desktop 27.
- OpenGL 4.3 is now powered by Apple's Metal framework, expanding compatibility with graphics-intensive Windows applications.
- The new graphics architecture establishes the technical foundation for broader professional application support in future Parallels Desktop releases.
Benchmark Methodology
The Parallels engineering team tested prerelease builds of Parallels Desktop 27 against Parallels Desktop 26. Hardware and virtual machine configurations were kept consistent within each test so the comparison focused on the change in graphics drivers.
Test Environment
Testing was conducted on Apple silicon Macs running macOS Sequoia, with Windows 11 on Arm in a Parallels Desktop virtual machine. Two configurations were used.
OpenGL Graphics Benchmark
| Component | Configuration |
| Host hardware | Mac mini with Apple M4 Pro |
| Memory | 68 GB |
| Guest OS | Windows 11 on Arm 25H2 (Build 26200.6584) |
| Virtual machine | 8 vCPUs, 16 GB RAM |
| Benchmark | Unigine Valley (OpenGL mode) |
| Comparison | Parallels Desktop 26 vs. prerelease Parallels Desktop 27 |
Unigine Valley was used to measure OpenGL graphics performance under the same workload and virtual machine configuration. The test compares the previous graphics driver in Parallels Desktop 26 with the new Metal-based OpenGL 4.3 driver in Parallels Desktop 27.
ArcGIS Pro Benchmark
| Component | Configuration |
| Host hardware | MacBook Pro with Apple M3 Pro |
| Memory | 36 GB |
| Guest OS | Windows 11 on Arm 25H2 (Build 26200.6584) |
| Virtual machine | 4 vCPUs, 8 GB RAM |
| Application | ArcGIS Pro 3.7 |
| Assessment tool | ArcGIS Pro Performance Assessment Tool v18 (Levels 1 and 2) |
| Comparison | Parallels Desktop 26 vs. prerelease Parallels Desktop 27 |
ArcGIS Pro testing focused on workloads that reflect day-to-day use rather than synthetic graphics tests. The ArcGIS Performance Assessment Tool measures a series of operations across 2D and 3D mapping workflows, producing repeatable results that make it easier to compare software versions under the same conditions.
What Was Measured
Three metrics were used to assess the graphics update:
| Metric | Result |
| OpenGL graphics performance | Up to 2.6x faster |
| ArcGIS Pro 3D rendering | Up to 35% faster |
| ArcGIS workflow completion | Up to 24% faster |
Results compare Parallels Desktop 27 with Parallels Desktop 26 within each test configuration. Performance will vary by Mac model, virtual machine settings, available memory, project complexity and workload.
Benchmark Results and Performance Analysis
Across the tests, the new Metal-based OpenGL 4.3 driver delivered gains in both synthetic graphics performance and ArcGIS Pro workloads.
| Workload | Parallels Desktop 26 | Parallels Desktop 27 | Improvement |
| OpenGL graphics benchmark | Old driver based on deprecated OpenGL framework | New OpenGL 4.3 driver based on Metal | Up to 2.6 times as fast |
| ArcGIS Pro 3D rendering | Old driver based on deprecated OpenGL framework | New OpenGL 4.3 driver based on Metal | Up to 35% faster |
| ArcGIS workflow completion | Old driver based on deprecated OpenGL framework | New OpenGL 4.3 driver based on Metal | Up to 24% reduction in workflow time |
All three results stem from the same graphics update. Parallels Desktop 27 replaces the previous OpenGL implementation with an OpenGL 4.3 driver built on Apple's Metal framework.
Measuring Graphics Performance
In Unigine Valley, Parallels Desktop 27 delivered up to 2.6 times the OpenGL graphics performance of Parallels Desktop 26.
A synthetic benchmark does not represent every professional application, but it provides a controlled way to measure the graphics subsystem itself. That matters for Windows GIS, engineering, and visualization applications that use OpenGL for rendering.
Measuring Real GIS Workloads
The ArcGIS Pro tests show how the graphics changes carry over into a professional application. Using Esri's ArcGIS Performance Assessment Tool v18, Parallels measured:
- Up to 35% faster 3D rendering
- Up to 24% reduction in overall ArcGIS workflow time
The first result measures graphics-intensive rendering. The second captures the time needed to complete a sequence of GIS operations, giving a broader indication of performance during day-to-day work.
Why These Results Matter
The two benchmarks answer different questions. Unigine Valley measures the improvement in OpenGL graphics performance, while the ArcGIS Pro assessment shows how the new driver performs in repeatable GIS workloads.
For existing Parallels users, the results provide a direct comparison between the graphics drivers in versions 26 and 27. For GIS teams evaluating Windows virtualization on Apple silicon, the ArcGIS Pro results are the more practical measure: they show improvements not just in rendering, but in the time required to complete the tested workflow.
OpenGL 4.3 Extends Beyond ArcGIS Pro
The benchmark results make one thing clear: Parallels Desktop 27 isn't just faster. It introduces a graphics architecture that expands what professional Windows applications can do on Apple silicon Macs.
For years, graphics performance was one of the biggest challenges when running demanding Windows software in a virtual machine. The limitation wasn't Apple's hardware. M-series Macs have capable GPUs with plenty of graphics processing power. The challenge was exposing those capabilities to Windows applications in a way they could fully use.
Parallels Desktop 27 addresses that by introducing OpenGL 4.3 support powered by Apple's Metal framework. Instead of relying on the previous graphics implementation, Windows applications can now access a more capable virtual graphics environment designed for modern OpenGL workloads.
Why ArcGIS Pro Shows the Biggest Difference
ArcGIS Pro was chosen for this benchmark because it reflects the type of work many technical professionals perform every day.
Projects often combine large terrain models, imagery, detailed feature layers, and interactive 3D scenes. Those workloads place constant demands on the graphics subsystem, making ArcGIS Pro an excellent application for measuring the impact of improvements to the graphics stack.
The benchmark results reflect that.
- Up to 35% faster 3D rendering
- Up to 24% reduction in workflow time
Those improvements become apparent during everyday work. Navigating complex scenes feels more responsive. Maps redraw more quickly during data exploration and editing. Graphics-heavy projects remain fluid as datasets become larger, reducing the amount of time spent waiting for rendering-intensive operations to complete.
The Impact Extends Beyond GIS
Although ArcGIS Pro is the application measured in this benchmark, it isn't the only software that benefits from the new graphics architecture.
Many professional Windows applications in architecture, engineering, construction, design, and scientific visualization rely on OpenGL for rendering complex models and interactive viewports. Expanding support to OpenGL 4.3 improves compatibility across a broader range of graphics-intensive software running on Apple silicon Macs.
ArcGIS Pro serves as the benchmark because its improvements have been formally measured. The same graphics architecture also removes a longstanding limitation for many other OpenGL-dependent Windows applications running in virtual machines on Apple silicon Macs.
Why It Matters Beyond the Benchmark
Many organizations have standardized on Macs while continuing to depend on Windows-only software for specialized work.
A GIS analyst may spend the day in ArcGIS Pro. An architect may rely on BIM software. An engineer may work in CAD or visualization tools that have no native macOS equivalent. For these teams, running Windows applications isn't optional. It's part of getting the job done.
Until recently, that often meant choosing between maintaining dedicated Windows hardware and accepting graphics limitations in a virtual machine. Parallels Desktop 27 changes that equation. By introducing OpenGL 4.3 powered by Apple's Metal framework, it improves graphics performance for validated workloads like ArcGIS Pro while expanding compatibility for a broader range of professional Windows applications on Apple silicon Macs.
The impact goes beyond today's benchmark results. The updated graphics architecture establishes the technical foundation for broader professional graphics support in future Parallels Desktop releases. As outlined in the approved product messaging, this work lays the groundwork for future SOLIDWORKS and AutoCAD graphics support while delivering immediate, measurable gains for ArcGIS Pro and improved compatibility for graphics-intensive engineering, GIS, and visualization applications today.
For existing Parallels users, that means a clear performance upgrade backed by benchmark data. For organizations investing in Apple silicon, it means greater confidence that the Windows applications their teams rely on today and more of the professional software they may need tomorrow, can continue to run effectively on the Mac platform.
Want to see how your Windows applications perform on a Mac? Try Parallels Desktop free for 14 days.
Choosing the Right Apple Silicon Mac for Professional Windows Workloads
Performance in a virtual machine depends on more than virtualization software. The underlying Mac hardware still determines how much CPU, GPU, and memory resources are available to Windows applications.
Parallels Desktop 27 is designed to take advantage of Apple's M-series architecture, with the largest OpenGL performance gains measured on Macs with Apple M3 chips or later.
If you're evaluating hardware for graphics-intensive Windows applications, here are some practical considerations.
- Apple M3: The M3 family offers a strong starting point for professionals who spend most of their time in 2D GIS, mapping, document production, or moderate 3D visualization. For many users, it provides more than enough performance to run ArcGIS Pro alongside other everyday productivity applications without needing a separate Windows PC.
- Apple M4: The benchmark environment for OpenGL testing used an Apple M4 Pro-based Mac mini, reflecting the graphics improvements available on newer Apple silicon hardware. For users working with larger GIS projects, more complex visualizations, or multiple virtual machines, the additional graphics capability available in the M4 family provides more headroom for demanding workloads.
- Memory Matters as Much as CPU: Professional GIS and engineering applications consume memory quickly. Large terrain models, imagery datasets, detailed CAD assemblies, and multiple applications running simultaneously all compete for available RAM. Because Parallels Desktop allocates memory to the virtual machine while macOS continues running alongside it, systems with higher unified memory capacity provide more flexibility for demanding workflows. Organizations planning to run professional Windows applications every day should consider memory as carefully as processor choice when selecting new hardware.
Frequently asked questions
Can you run ArcGIS Pro on an Apple silicon Mac?
Yes. ArcGIS Pro runs on Apple silicon Macs using Parallels Desktop with Windows 11 on Arm. Because ArcGIS Pro doesn't have a native macOS version, virtualization allows Mac users to install and run the Windows version alongside macOS without rebooting or using a separate PC.
How much faster is ArcGIS Pro in Parallels Desktop 27?
Parallels' internal benchmarks showed measurable improvements compared with Parallels Desktop 26 running on comparable Apple silicon hardware: up to 35% faster 3D rendering and up to a 24% reduction in ArcGIS workflow time. These results were measured using ArcGIS Pro 3.7 and Esri's ArcGIS Performance Assessment Tool. Performance will vary depending on your Mac, virtual machine configuration, and the complexity of your GIS projects.
Why does OpenGL 4.3 improve ArcGIS Pro performance?
ArcGIS Pro relies on modern graphics capabilities to render 3D scenes, maps, and other visualization-heavy workloads. Parallels Desktop 27 introduces OpenGL 4.3 powered by Apple's Metal framework, giving Windows applications access to a more capable graphics environment on Apple silicon Macs. That improved graphics path is a key factor behind the benchmark gains documented in this article.
Which professional Windows applications benefit from OpenGL 4.3?
ArcGIS Pro is the benchmarked application in this article, but it's not the only software that benefits from the updated graphics architecture. Parallels Desktop 27 also expands compatibility for many OpenGL-based engineering, architecture, design, and visualization applications. The release additionally establishes the graphics foundation for future SOLIDWORKS and AutoCAD support.
Which Apple silicon Macs benefit from Parallels Desktop 27?
The largest measured OpenGL graphics improvements were recorded on Macs with Apple M3 chips or later, with performance increasing by up to 2.6 times the performance of Parallels Desktop 26 in Parallels' OpenGL benchmark. Actual results depend on your Mac model, available unified memory, and workload.
Do existing ArcGIS Pro projects work after upgrading to Parallels Desktop 27?
Yes. Upgrading Parallels Desktop doesn't require you to recreate projects or change how ArcGIS Pro is installed. Existing projects, geodatabases, scripts, and extensions continue to run inside your Windows virtual machine just as they did in previous versions. The improvements in version 27 are focused on graphics performance and application compatibility rather than changes to the ArcGIS Pro workflow.
How were the ArcGIS Pro benchmarks conducted?
The benchmark compared prerelease builds of Parallels Desktop 27 against Parallels Desktop 26 using comparable Apple silicon hardware and Windows 11 on Arm virtual machines. Graphics performance was measured with the Unigine Valley OpenGL benchmark, while ArcGIS Pro performance was evaluated using Esri's ArcGIS Performance Assessment Tool v18. A full description of the hardware, software, and virtual machine configurations is included in the Benchmark Methodology section of this article.
Does Parallels Desktop 27 replace a dedicated Windows workstation for GIS work?
That depends on your workload, but for many GIS professionals the answer is increasingly yes. The benchmark results demonstrate that graphics-intensive ArcGIS Pro workflows perform substantially better in the tested workloads in Parallels Desktop 27 than in the previous release, making Apple silicon Macs a more practical platform for many everyday GIS tasks while allowing users to stay in the macOS environment.